Cinematic & Interactive Audio for Games and Film

10+ years crafting immersive soundscapes for AAA studios and indie teams.

ABOUT

Luis Monrocle is a composer and sound designer with over 10 years of experience creating music and audio for video games, films, and interactive media. With a strong foundation in classical music and a deep understanding of contemporary genres, he seamlessly blends different musical styles, from rich orchestral arrangements to electronic and ambient textures.

He has collaborated with renowned studios such as White Board Games, Okam, Epic Llama, Nimble Giant Entertainment, E3 Studios, Genvid, Disney+, Pampa Films, contributing his expertise to create immersive and captivating soundscapes. His work is driven by a constant search for new techniques and a fearless approach to experimentation, pushing boundaries to create a distinct audio identity for each project.

Portfolio

7 Vídeos

YEARS OF EXPERIENCE

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TITLES IN CREDITS

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CLIENTS WORLDWIDE

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HARDWARE

  • RME Fireface UCX II
  • Audient Evo4
  • MacBook Pro M1 Max
  • Roland Juno – DS 88 Keys
  • Kurzweil K2000R
  • Korg M3R
  • Roland XV-3080
  • Behringer DeepMind 12
  • AKAI MPK mini
  • Genelec 8010a
  • Genelec 8030A
  • Beyerdynamic DT990 Pro 250 ohm
  • Beyerdynamic DT 770 M 80 ohm
  • Sennheiser HD 650

SOFTWARE

  • Logic Pro X
  • Reaper
  • Unreal Engine
  • Unity
  • Godot
  • Wwise
  • Fmod

SOUNDS

  • Performance Samples
  • Native Instruments
  • 8dio
  • CineSamples
  • East West
  • Sample Logic
  • Tina Guo vol 2
  • Heavyocity

FIELD RECORDING

  • Zoom H3-VR
  • Zoom H1
  • Zoom H6 (XYH6/SSH6)

CONTACT

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